Bard
Traits
- Resist Silence I (10)
- Resist Silence II (50)
Useful Spells
- Knight’s Minne (1)
- Valor Minuet (6)
- Army’s Paeon (10)
- Sword Madrigal (22)
- Sheepfoe Mambo (26)
- Army’s Paeon II (30)
- Knight’s Minne II (42)
- Valor Minuet II (46)
- Mage’s Ballad (50)
- Enhancing March (58)
- Hunter’s Prelude (62)
- Magic Finale (66)
- Army’s Paeon III (70)
- Raptor Mazurka (74)
Pros
- Resist Silence II. Well, you are a mage…
- Myriad support abilities, including the ability to actually Refresh yourself
- Despite halved skill, BLU songs aren’t terrible due to high CHR
Cons
- Resist Silence II is all you get
- Nothing to boost spell damage significantly (there are stat Etudes that can help some)
- No instrument means only one song, and 105 skill at 37
Bard isn’t as terrible a support job as you might think. For your early solo levels (think 1-20), it’s actually pretty darn good. In pre-60 parties, if you don’t already have a BRD, your ability to give the party a March, Madrigal, or Ballad can come in handy. BLU/BRD is essentially useless in endgame because you have actual BRDs to begin with. Although, if you’re in a “leftover party”, you can bring it out as necessary.
Bard is a viable support job starting at level 1 and remains so until level 60.
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